Wednesday, January 22, 2014

Cinema and The Matrix

Cinema

In January 1896, The Lumiere Brothers screened one of the most famous pieces of cinema to this day. Their 48-second film, titled Arrivalof a Train at La Ciotat, was comprised of one shot of a train arriving and loading passengers at a station. Although a seemingly simple clip, urban legend claims that the audience at the film premiere was so shocked, that people fled the theater in fear of the train crashing through the screen. 
This simple clip was the start of a global obsession that has changed human culture as we know it.

Today, this obsession is called Cinema
When the word Cinema is brought up in conversation, many imagine a dark room with a movie projector, a DVD player in their living room, or a laptop with Netflix in their bedroom. Although these are all acceptable definitions of Cinema, they only describe a small portion of a much deeper phenomenon. 

Cinema is the projection of an original and ideal universe created solely by humans, with every director since the Lumiere Brothers acting as a god of creation. 
This universe is equipped with rules, regions, and species that are slightly different than our universe. In the world of Cinema, conversations are often paced faster, characters are often positioned closer to each other, and light, color, and contrast are far more intense. People can dodge death, or be killed off far too easily. People living in the universe are often extremely ideal looking and act like the best or worst people in our world.
Most importantly, in this universe, rules can be broken to achieve one master motive:
to bait people into the world of Cinema and keep them there for as long as possible. 
In essence, Cinema is the creation of an ideal universe, containing just enough elements of the real world to make an audience feel comfortable, but bending the laws of our world to make the audience experience interesting situations that are unachievable in the real world.

Cinema and The Matrix

The Matrix uses aspects of the cinematic universe throughout the movie to convey both the idealism and illusion of the computer-simulated world. 

The opening scene of The Matrix is a black screen with glowing green text that shows computer code. The camera slowly drifts toward the text until the letters become indistinguishable, with only bright glowing green pixels in the field of view. Suddenly the camera flashes into a new location: a world we later find out is the Matrix. The viewer assumes that the world is the real world, but is put off by the lighting. Everything in this world is unnaturally dark, unsaturated, and high in contrast. In every shot, the main two colors are green and black. After a brief fight scene, a new scene opens with a sleeping Keanu Reeves being awoken by a strange message on his computer. 
At this point, the cinematography of the film is breaking a lot of cinematic standards. These broken-rules grab the audience's attention and make them feel like there is more going on than meets the eye. At this point, there is also a slight subliminal link between the green text on the black screen in the beginning, and the constant green and black color scheme of the movie. 

This foreshadowing could not be more true. The audience soon finds out that Neo (Reeves) is living in a computer simulation while his body is being used for energy. 


Once Neo is awoken from the Matrix, you see the color scheme quickly change. Things are still very dark, but everything has a far more neutral color scheme. Suddenly Neo is not the handsome 20-something year old that he was before, but instead a horrific looking man-baby, bald and covered in slime. Neo breaks out of his pod, is sucked down a long tube, violently splashed into a pool of water, and pulled out by a long arm into a bright light. You watch as Neo breathes air and sees light for the first time. This brutal childbirth metaphor transitions the movie back into a normal color-scheme, whereafter it follows far more cinematic rules than before. This transition back to traditional cinema proves to the audience that he is, in fact, in the "real world" of the movie. 

The film continues in the "real world", until Morpheus and Neo decide to spar in a simulated dojo. Although they are in a computer simulation, they are not in the computer-created world, and therefore the color scheme is neutral. Their appearance, however, are the most ideal versions of themselves, with Neo back as the handsome 20 year old that he was before. The scene heavilly resembles corny old Kung-Fu style movies, once again comparing the unrealism of Cinematic world to the computer-simulation world.  

The movie continues to make references to Cinema styles throughout the movie, reinforcing the connection between the cinematic universe and the computer simulations. 
As the movie progresses towards the climax, the movie uses more and more revolutionary special effects during Neo's fight scenes, showing the audience that Neo's interactions with The Matrix are changing the rules of the simulated world. The most famous effect is the Bullet Time effect, a technique pioneered by Warner Brothers, in which many cameras are positioned around an actor to created a swooping slow motion shot. 

Finally, the climax scene starts with a classic western-style showdown between Agent Smith and Neo. The fight goes on for a while, but ends with a very momentous scene. Neo stops the bullets shot by Agent Smith, and suddenly realizes that the world is not real. Suddenly everything becomes green text on a black background, just like the first scene. Agent Smith goes ape on Neo, while Neo effortlessly fights him off. 

The Matrix does a suburb job of both using and breaking and using cinematic rules to convey both reality and unrealism, tell a fantastic story, and make us ponder the boundaries between the world of Cinema, created by the Lumiere Brothers, and the world we live in today.

Cheers,
Jesse Nichols.


Work Cited:
-http://www.youtube.com/watch?v=1dgLEDdFddk
-http://www.imdb.com/title/tt0000012/?ref_=ttspec_spec_tt
-http://www.imdb.com/title/tt0133093/
-http://www.youtube.com/watch?v=kIXNpePYzZU
-http://www.youtube.com/watch?v=6IDT3MpSCKI-http://www.youtube.com/watch?v=mTt6-8l80dU
-http://www.youtube.com/watch?v=O4yuhvccQog
-http://www.youtube.com/watch?v=bKEcElcTUMk
-http://www.youtube.com/watch?feature=player_detailpage&v=w_su7Kdz3pg#t=23
-http://www.youtube.com/watch?feature=player_detailpage&v=Z7oYktf2H78#t=88

1 comment:

  1. I really like the perspectives that you brought to a movie that I though I already knew a great deal abut. The introduction to this pice worked especially well for me and it helped to bring me in and guide me through your thoughts on The Matrix. There was one element of the movie that I up to this point hadn't thought about very much and that is the colors that are used in certain locations and the effect that that has on the viewer. The neutral colors versus the dark colors with a lot of contrast really made me think about The Matrix in a new way. There is one point that I disagree with towards the beginning of your post and that is, "Cinema is the projection of an original and ideal universe created solely by humans." I personally do not agree with this statement under the terms that some directors make an imperfect world that needs to be fixed. While the Matrix is the portrayal of an ideal world is it truly ideal? While the people that live inside the Matrix are un aware that they are not fully living they are slowly being killed so that the AI may live. So tell me is this really an ideal world? However to the same end I agree that the extreme polarity of people as being good or bad is a vital part of the universe of cinema. 24/25

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